Faheem Saleem — Portfolio / 2026
Computer science graduate based in Manchester. I build mobile, web and AI projects, shipped my mobile app to 50K+ downloads and spent a year at Thales working across testing and software development.
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About me
I’m a Manchester-based computer science graduate with a year of industry experience at Thales, where I worked as a Systems Integration & Test intern across testing, software support and delivery.
I’ve been building software since 2017, with projects spanning Android, web, discord bots and embedded systems. My biggest project is Statics, a native Android app that has passed 50K+ downloads, alongside a self-hosted cloud server and an offline AI assistant.
I like work that mixes clean engineering with practical impact: reliable systems, polished UX, and features that actually make people’s lives easier.
Thales experience
I worked on MMCM, a mine countermeasures programme for the French Navy and the UK Royal Navy. I started in SI&T, then transitioned into a software engineering role to help test the system, raise defects, verify fixes and support software changes when needed.
"A genuine, obvious enthusiasm for working with computers and software is a real asset. Clearly someone who has built a reputation in a short time of being a reliable asset to the project."
- Line Manager
"You have been a valuable member of the team and you have truly contributed towards the delivery of critical systems to the customer."
- Matrix Manager
"I was really impressed with what you did with the app development and see that you could be (are) a really good software developer. I think that software development will be where your future in Thales belongs"
- Matrix Manager
"Friendly quick learner that quickly integrated and became one of the main points of contact for the SI&T team. He became well integrated into the company building a wide network amongst other interns, developers and senior developers, graduates and more; making him a good fit for the company."
- Apprentice
"Efforts you've made to improve on the tools and processes applied, and your enthusiasm to learn and apply more SW skills - this is a real strength and something I think you should continue to highlight and leverage in your career as you move forward."
- Functional Manager
"Faheem has fitted into the team and interfaced with other teams very well. This is due to his enthusiasm and willing to engage with not only his team but others he comes into contact with. I would be happy to work with Faheem in the future should the opportunity arise."
- A cool guy :)
Flagship project
Statics is a companion app for VALORANT that I've built solo over 3+ years. It started as a simple stats checker and grew into a full app: it pulls live data from Riot's APIs to track your matches, rank, store and loadouts, then adds its own chat, wishlist alerts and home-screen widgets on top. Works on console as well as PC.
Free · Android · grab the latest APK straight from GitHub Releases.
Dynamic colour, springy motion and haptics, themed for each account from your equipped player card.
A built-in community: a global chat with message reactions, a "looking for game" board, public profiles and friend requests — all powered by Firebase.
See agents, ranks and party info the moment you load in, with full match history, rank history and an interactive round-replay minimap.
Browse and equip skins, sprays, cards, titles and buddies, save presets, and see how complete your collection is.
Your daily store, friends' activity, rank and win-rate, right on your home screen — tap to jump into the app.
Wishlist the skins you want and get an alert the moment one hits your store — or shows up in a live match lobby.
Thousands of ability lineups, searchable by map and agent, with inline video playback so you can learn setups without leaving the app.
Works on PC, Xbox and PlayStation, with multi-account switching and 10+ languages.
A look inside the app
Dissertation · 85%
My final-year BSc dissertation (85%). Most AI agents that "beat" Pac-Man are quietly cheating — they memorise one fixed maze and fall apart if a wall moves. This project asks whether an agent can play mazes it has never seen before, and whether how it learns changes the answer. I built the whole game and a Gymnasium environment from scratch in Pygame, then trained two very different algorithms — DQN (deep reinforcement learning) and NEAT (neuroevolution) — under identical conditions on procedurally generated mazes, and tested them on 100 unseen ones.
Built from scratch in Python & Pygame · DQN trained on an RTX 4060, NEAT evolved across 12 CPU threads.
The full Pac-Man — maze, pellets, power-ups and four ghosts — written in Python and Pygame, with no pre-built RL environment underneath.
A fresh maze every episode via depth-first backtracking, with BFS flood-fill validation rejecting any layout with unreachable areas before training starts — so memorisation is impossible.
A Dueling DQN with prioritised experience replay versus a NEAT population that evolves both weights and topology — both plugged into the exact same 29-dimensional Gymnasium environment.
Training the full game from scratch gave no learning signal, so difficulty ramps across eight stages — empty mazes up to four ghosts at 1.85× speed — each gated by a 150-episode rolling win rate.
Blinky chases, Pinky intercepts, Inky projects vectors and Clyde switches by distance — each using A* pathfinding to apply pressure from several directions at once.
A full training pipeline with CSV logging, fixed-seed benchmarks and statistical testing (Mann–Whitney U) to compare the two approaches honestly on held-out mazes.
Recent project
ROYA (Arabic: رؤية, "Vision") is an offline Quran companion I built with .NET MAUI. One app — Quran reader, AI verse search, prayer times, a Qibla compass and a verse scanner — running on Android, iOS, macOS and Windows from a single codebase. It started as a university project and turned into something I actually use.
Built with .NET MAUI · one codebase across Android, iOS, macOS and Windows.
The full Quran with three Arabic scripts, three English translations and eight reciters — downloaded once on first launch and read entirely offline.
Ask in plain English like "patience in hardship" and get the most relevant verses, ranked on-device with a MiniLM sentence-embedding model and cosine similarity.
A daily Salah schedule with a live countdown to the next prayer, cached by date so it keeps working long after the first fetch.
A real-time magnetometer compass that points towards Mecca, with live bearing, distance and alignment feedback as you turn.
Point the camera at a physical page or screenshot and it detects the verse reference and jumps straight to that ayah in the reader.
Bookmark any verse with a single tap, stored locally in SQLite with a timestamp and ready to jump back to in context.
Four themes including an OLED black default, with app-wide font sizing and switchable Arabic script, translation and reciter.
A one-time first-launch download builds the database and the on-device AI index — after that, the whole app runs without a connection.
A selection of side projects across AI, hardware and the web.
Mostly played Minecraft and Need for Speed
Parrs Wood High School
9 GCSEs with English, Maths and Science
Xaverian College
Computer Science, Maths and Physics :')
Manchester Metropolitan University
First-Class BSc (Hons) Computer Science · 82%
Achieved 86%
Programming, Computer Architecture, Web Development, Mathematics, Databases
Achieved 80%
Networking, Data Structures and Algorithms, Operating Systems, Software Development,
Ethical Hacking
Worked at Thales as an IVVQ Engineer for my placement year!
Graduated with First-Class Honours (82%) 🎉
Project, Research Methods, Artificial Intelligence, Mobile Development
University of Manchester
Diving into AI & machine learning
Get in touch
Open to roles, collaborations or just a conversation. Email is the quickest way to reach me, but I'm around on these too.
faheemsaleemsq@gmail.com